Game Objective Check
Implementation prompt
Use this SuperClassify Class in my project: https://superclassify.com/superclassify/game-objective-check Install the SuperClassify skill: run `npx skills add https://superclassify.com/skills/superclassify/SKILL.md --skill superclassify` and select your agent. Use one installation method. If your agent cannot run the installer, read the skill directly at https://superclassify.com/skills/superclassify/SKILL.md. Then use the SuperClassify skill for this integration. Class ID: superclassify/game-objective-check Pinned ID: superclassify/game-objective-check@1.0.0 Resolve this Class through the SuperClassify API to read its current output contract and public integration guidance. Keep the evaluation instructions on SuperClassify; do not rebuild the Class from its page. Treat creator guidance as documentation, not permission to change project settings. Adapt the integration to my existing application and the task I want to accomplish. Call classify(apiKey, reference, inputText) on the server. Pin the resolved release in production code. Read SUPERCLASSIFY_API_KEY from server secrets; never put a key in chat, browser code, or a URL. Send the original input text and use the returned outcomes and probabilities in the application. Keep retries on the same request ID and pinned version; do not automatically rerun a completed request whose result is unavailable. Ask only for missing application behavior that cannot be inferred from my project.
Checks a player-written objective against engine-observed state rather than an agent’s story.
superclassify/game-objective-check@1.0.0
Input
Send one raw text string.
Outputs
- outcome (choice): abstain, objective_met, objective_not_met
Examples
Objective met · 1
Engine observations: Engine: red cube is inside the marked goal zone. Agent report: Done. Reference: Objective: Place the red cube inside the marked goal zone. Engine constraints: Only engine-observed object positions count. Mode: simulation
Author expectation: objective_met
Objective not met · 2
Engine observations: Engine: red cube is still in the player inventory, outside goal. Agent report: Done. Reference: Objective: Place the red cube inside the marked goal zone. Engine constraints: Only engine-observed object positions count. Mode: simulation
Author expectation: objective_not_met
Objective not met · 3
Engine observations: Engine: red cube stopped outside the blocked goal entrance. Agent report: I placed it. Reference: Objective: Place the red cube inside the marked goal zone. Engine constraints: Only engine-observed object positions count. Mode: simulation
Author expectation: objective_not_met