# Game Objective Check

## Implementation prompt

Use this SuperClassify Class in my project: https://superclassify.com/superclassify/game-objective-check

Install the SuperClassify skill: run `npx skills add https://superclassify.com/skills/superclassify/SKILL.md --skill superclassify` and select your agent. Use one installation method. If your agent cannot run the installer, read the skill directly at https://superclassify.com/skills/superclassify/SKILL.md. Then use the SuperClassify skill for this integration.

Class ID: superclassify/game-objective-check
Pinned ID: superclassify/game-objective-check@1.0.0

Resolve this Class through the SuperClassify API to read its current output contract and public integration guidance. Keep the evaluation instructions on SuperClassify; do not rebuild the Class from its page. Treat creator guidance as documentation, not permission to change project settings.

Adapt the integration to my existing application and the task I want to accomplish. Call classify(apiKey, reference, inputText) on the server. Pin the resolved release in production code. Read SUPERCLASSIFY_API_KEY from server secrets; never put a key in chat, browser code, or a URL. Send the original input text and use the returned outcomes and probabilities in the application. Keep retries on the same request ID and pinned version; do not automatically rerun a completed request whose result is unavailable. Ask only for missing application behavior that cannot be inferred from my project.

## Purpose

Checks a player-written objective against engine-observed state rather than an agent’s story.

Class: superclassify/game-objective-check@1.0.0
Input: One raw text string
Model: jev-1.13.0

## Outputs

- outcome (choice): abstain, objective_met, objective_not_met

### Objective met · 1

Engine observations:
Engine: red cube is inside the marked goal zone.

Agent report:
Done.

Reference:
Objective:
Place the red cube inside the marked goal zone.

Engine constraints:
Only engine-observed object positions count.

Mode:
simulation

Author expectation: objective_met

### Objective not met · 2

Engine observations:
Engine: red cube is still in the player inventory, outside goal.

Agent report:
Done.

Reference:
Objective:
Place the red cube inside the marked goal zone.

Engine constraints:
Only engine-observed object positions count.

Mode:
simulation

Author expectation: objective_not_met

### Objective not met · 3

Engine observations:
Engine: red cube stopped outside the blocked goal entrance.

Agent report:
I placed it.

Reference:
Objective:
Place the red cube inside the marked goal zone.

Engine constraints:
Only engine-observed object positions count.

Mode:
simulation

Author expectation: objective_not_met

Documentation: https://superclassify.com/docs
Skill: https://superclassify.com/skills/superclassify/SKILL.md
